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GreyT Systems

GreyT Cascade Elevator V3 (Product Page | Manual)

Elevators can be used to lift objects high above the robot without extending reach and center of gravity outside the robot the way an arm does. It can also lift the robot as well!
  • Double chain lifting
  • Dual motor options
  • Kraken X60 support
  • Bearings on all surfaces
  • Configurable to be as tall or wide as needed
  • Stackable stages, allowing for 3+ stage elevator assembly

Limitations

The only limits on the height of the elevator are the lengths of the tubing sold, which is 59". The carriage width has a lower limit of 8" wide, but there is no maximum width. That limit is determined by the user. The widths of all other stages are determined by the carriage.
GreyT Cascade Elevator V3

GreyT Shooter (7") (Product Page | Manual)

The Greyt Turret is one of the simplest and most accessible turreting systems on the market. Use the Greyt Turret to aim a shooter or other mechanism in a different direction than your robot is facing. Combine with vision to get automated targeting, or control manually to point a mechanism wherever you'd like!
  • 7.5” diameter hole allows for game pieces and other objects to travel through the turret
  • Pre-roller add-on kit makes it easy to feed game pieces up into the turret in a controlled fashion
  • Easy adjustability of compression
  • Compatible with Falcons, 775pros, and the VersaPlanetary
  • Option for Direct Drive or Belts
  • Compatible with GreyT Turret
Greyt Shooter (7")

Applications

The 2020 WCP CC utilized the Greyt shooter for scoring in the outer and inner ports the target in the 2020 FRC game Infinite Recharge. The shooter was used in combination with the Greyt Turret and the Limelight 2+. This combination is simple to use and combine for a robust scoring system. The shooter can also be used as a stand alone assembly.

GreyT Shooter (9.5") (Product Page | Manual)

The GreyT Shooter (9.5”) is the next iteration of the GreyT Shooter. Originally designed for the 2020 FRC Game: Infinite Recharge. The new GreyT Shooter accepts 7.5”, 8”, 8.5”, 9”, and 9.5” distances from a 4” wheel to the hood.
  • Easy adjustability of compression
  • Compatible with Falcon 500, VersaPlanetaries
  • Option for Direct Drive, Belt Drive, or Gear Drive
  • Gear Drive option allows teams to really fine tune RPM during testing
  • Compatible with GreyT Turret
  • New Top Roller plate allows teams to alter the spin of the game piece and shoot further

Ratio Options

These Ratio Options Apply to the Gear Drive Configuration.
Ratio
Driving Gear
Driven Gear
Output RPM (Falcon
1:1
40T
40T
6380
1.5:1
32T
48T
4253
1:1.5
48T
32T
9570

GreyT Turret (11"ID) (Product Page | Manual)

The Greyt Turret is one of the simplest and most accessible turreting systems on the market. Use the Greyt Turret to aim a shooter or other mechanism in a different direction than your robot is facing. Combine with vision to get automated targeting, or control manually to point a mechanism wherever you'd like!
  • 11” diameter hole allows for game pieces and other objects to travel through the turret
  • Smooth Rotation
  • Compatible with VersaPlanetary
  • Compatible with GreyT Shooter (9.5”)
  • Compatible with thin section bearings

GreyT Telescope (Product Page | Manual)

1 stage, 2 stage, 3 stage, 4. Extend it, retract it, lock it, score! The Greyt Telescope kit lets you make a linear telescoping system with 0 effort. Any length, up to 4 stages, and all the power you need from Falcon 500 motors. Lock your telescope in place with either the ratchet and pawl or the WCP friction brake. Use it for fast and secure climbs, or any other fine-controlled linear mechanisms. Elevate your gameplay with the Greyt Telescope today! Some cool features:
  • Works with .060" and .125" wall tubing
  • Integrated Brake or Ratchet
  • 1 to 4 stages available
  • All bearings, no sliders
  • No CNC machining required

Stage Tube Lengths

The image below shows the equations for calculating the length of each tube. Each of the moving stages are 1/4” longer than the preceding stage, and the first stage is 1” longer than the base tube.
The max tube length for each stage (excluding the output stage) is roughly 40”. The is due to the max safe extension of the CF Springs sold by WCP, which is 40”.

Tubing Hole Pattern

The holes in the bottom of the Base Tube and top of the Intermediate/Base Tubes are used to pin the Top Blocks and Gearbox to their respective tubes. The holes in the bottom of the Intermediate Tube are used to install the Bottom Blocks, Hardstops, and CF Springs to their respective tubes. The top of the output tube will be determined by the user. This is the recommended spot for the Telescope String to anchor to, as it is the easiest place to do so.
Unless otherwise specified all holes are 0.196”, or clearance for #10-32 Bolts